565 lines
19 KiB
Python
565 lines
19 KiB
Python
#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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"""
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SUW Core - Dimension Manager Module
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拆分自: suw_impl.py (Line 5591-5750, 6249-6362)
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用途: Blender尺寸标注管理、文本标签、轮廓创建
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版本: 1.0.0
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作者: SUWood Team
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"""
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from .geometry_utils import Point3d, Vector3d
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from .memory_manager import memory_manager
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from .data_manager import data_manager, get_data_manager
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import math
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import logging
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from typing import Dict, Any, Optional, List
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# 设置日志
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logger = logging.getLogger(__name__)
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# 检查Blender可用性
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try:
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import bpy
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BLENDER_AVAILABLE = True
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except ImportError:
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BLENDER_AVAILABLE = False
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# 导入依赖模块
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# ==================== 尺寸标注管理器类 ====================
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class DimensionManager:
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"""尺寸标注管理器 - 负责所有尺寸标注相关操作"""
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def __init__(self):
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"""
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初始化尺寸标注管理器 - 完全独立,不依赖suw_impl
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"""
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# 使用全局数据管理器
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self.data_manager = get_data_manager()
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self.dimensions = {}
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self.labels = None
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self.door_labels = None
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self.door_layer = None
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self.unit_trans = {}
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logger.info("DimensionManager 初始化完成")
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# ==================== 核心命令方法 ====================
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def c07(self, data: Dict[str, Any]):
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"""add_dim - 添加尺寸标注 - 线程安全版本"""
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try:
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if not BLENDER_AVAILABLE:
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return
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uid = data.get("uid")
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def create_dimensions():
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try:
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dims = data.get("dims", [])
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dimensions = []
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for dim_data in dims:
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p1 = Point3d.parse(dim_data.get("p1", "(0,0,0)"))
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p2 = Point3d.parse(dim_data.get("p2", "(0,0,0)"))
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direction = Vector3d.parse(
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dim_data.get("dir", "(0,0,1)"))
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text = dim_data.get("text", "")
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dimension = self.create_dimension(
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p1, p2, direction, text)
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if dimension:
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dimensions.append(dimension)
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# 存储尺寸标注
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if uid not in self.dimensions:
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self.dimensions[uid] = []
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self.dimensions[uid].extend(dimensions)
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for dimension in dimensions:
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memory_manager.register_object(dimension)
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return len(dimensions)
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except Exception as e:
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logger.error(f"创建尺寸标注失败: {e}")
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return 0
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# 在主线程中执行尺寸标注创建
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count = create_dimensions()
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if count > 0:
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logger.info(f"✅ 成功创建尺寸标注: uid={uid}, count={count}")
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else:
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logger.error(f"❌ 尺寸标注创建失败: uid={uid}")
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except Exception as e:
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logger.error(f"❌ 添加尺寸标注失败: {e}")
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def c0c(self, data: Dict[str, Any]):
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"""delete_dimensions - 删除尺寸标注"""
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try:
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if not BLENDER_AVAILABLE:
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return
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def delete_dimensions():
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try:
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uid = data.get("uid")
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if uid in self.dimensions:
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dimensions_to_delete = self.dimensions[uid]
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deleted_count = 0
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for dimension in dimensions_to_delete:
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if self.delete_object_safe(dimension):
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deleted_count += 1
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# 清理维度记录
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del self.dimensions[uid]
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return deleted_count
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return 0
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except Exception as e:
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logger.error(f"删除尺寸标注失败: {e}")
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return 0
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count = delete_dimensions()
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logger.info(f"删除尺寸标注完成: count={count}")
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except Exception as e:
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logger.error(f"删除尺寸标注失败: {e}")
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def c12(self, data: Dict[str, Any]):
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"""add_contour - 添加轮廓 - 线程安全版本"""
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try:
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if not BLENDER_AVAILABLE:
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return
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def create_contour():
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try:
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# 设置添加轮廓标志
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self.data_manager.added_contour = True
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surf = data.get("surf", {})
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contour = self.create_contour_from_surf(surf)
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if contour:
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memory_manager.register_object(contour)
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return True
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return False
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except Exception as e:
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logger.error(f"创建轮廓失败: {e}")
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return False
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# 在主线程中执行轮廓创建
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success = create_contour()
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if success:
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logger.info("✅ 轮廓创建成功")
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else:
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logger.error("❌ 轮廓创建失败")
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except Exception as e:
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logger.error(f"❌ 添加轮廓失败: {e}")
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# ==================== 尺寸标注创建 ====================
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def create_dimension(self, p1, p2, direction, text):
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"""创建尺寸标注"""
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try:
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if not BLENDER_AVAILABLE:
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return None
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# 创建尺寸标注几何体
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mesh = bpy.data.meshes.new("Dimension")
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# 计算标注线的端点
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start = (p1.x * 0.001, p1.y * 0.001, p1.z * 0.001)
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end = (p2.x * 0.001, p2.y * 0.001, p2.z * 0.001)
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# 计算标注偏移
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offset_distance = 0.05 # 5cm偏移
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offset = (
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direction.x * offset_distance,
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direction.y * offset_distance,
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direction.z * offset_distance
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)
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# 创建标注线顶点
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vertices = [
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start,
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end,
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(start[0] + offset[0], start[1] +
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offset[1], start[2] + offset[2]),
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(end[0] + offset[0], end[1] + offset[1], end[2] + offset[2])
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]
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# 创建边
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edges = [(0, 2), (1, 3), (2, 3)]
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mesh.from_pydata(vertices, edges, [])
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mesh.update()
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# 创建对象
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dim_obj = bpy.data.objects.new("Dimension", mesh)
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bpy.context.scene.collection.objects.link(dim_obj)
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# 创建文本标签
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if text:
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label_pos = (
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(start[0] + end[0]) / 2 + offset[0],
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(start[1] + end[1]) / 2 + offset[1],
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(start[2] + end[2]) / 2 + offset[2]
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)
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text_obj = self.create_text_label(text, label_pos, direction)
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if text_obj:
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text_obj.parent = dim_obj
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return dim_obj
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except Exception as e:
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logger.error(f"创建尺寸标注失败: {e}")
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return None
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def create_text_label(self, text, location, direction):
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"""创建文本标签"""
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try:
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if not BLENDER_AVAILABLE:
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return None
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# 创建文本对象
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font_curve = bpy.data.curves.new(type="FONT", name="TextLabel")
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font_curve.body = text
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font_obj = bpy.data.objects.new("TextLabel", font_curve)
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# 设置位置和方向
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font_obj.location = location
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if isinstance(direction, (list, tuple)) and len(direction) >= 3:
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# 简化的方向设置
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font_obj.location = (
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location[0] + direction.x * 0.1 if hasattr(
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direction, 'x') else location[0] + direction[0] * 0.1,
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location[1] + direction.y * 0.1 if hasattr(
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direction, 'y') else location[1] + direction[1] * 0.1,
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location[2] + direction.z * 0.1 if hasattr(
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direction, 'z') else location[2] + direction[2] * 0.1
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)
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bpy.context.scene.collection.objects.link(font_obj)
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memory_manager.register_object(font_obj)
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return font_obj
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except Exception as e:
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logger.error(f"创建文本标签失败: {e}")
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return None
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# ==================== 轮廓创建 ====================
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def create_contour_from_surf(self, surf):
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"""从表面创建轮廓"""
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try:
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if not BLENDER_AVAILABLE:
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return None
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xaxis = Vector3d.parse(surf.get("vx", "(1,0,0)"))
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zaxis = Vector3d.parse(surf.get("vz", "(0,0,1)"))
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segs = surf.get("segs", [])
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edges = []
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for seg in segs:
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if "c" in seg:
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# 弧形段
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c = Point3d.parse(seg["c"])
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r = seg.get("r", 1.0) * 0.001
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a1 = seg.get("a1", 0.0)
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a2 = seg.get("a2", math.pi * 2)
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n = seg.get("n", 12)
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# 创建弧形边
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arc_edges = self.create_arc_edges(
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c, xaxis, zaxis, r, a1, a2, n)
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edges.extend(arc_edges)
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else:
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# 直线段
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s = Point3d.parse(seg.get("s", "(0,0,0)"))
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e = Point3d.parse(seg.get("e", "(0,0,0)"))
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edge = self.create_line_edge_simple(
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(s.x * 0.001, s.y * 0.001, s.z * 0.001),
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(e.x * 0.001, e.y * 0.001, e.z * 0.001))
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if edge:
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edges.append(edge)
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# 尝试创建面
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try:
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if edges:
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return self.create_face_from_edges(edges)
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except Exception as e:
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logger.warning(f"创建轮廓面失败: {e}")
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return None
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except Exception as e:
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logger.error(f"创建轮廓失败: {e}")
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return None
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def create_arc_edges(self, center, xaxis, zaxis, radius, start_angle, end_angle, segments):
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"""创建弧形边"""
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try:
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if not BLENDER_AVAILABLE:
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return []
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edges = []
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angle_step = (end_angle - start_angle) / segments
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for i in range(segments):
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angle1 = start_angle + i * angle_step
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angle2 = start_angle + (i + 1) * angle_step
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# 计算点
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x1 = center.x * 0.001 + radius * math.cos(angle1)
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y1 = center.y * 0.001 + radius * math.sin(angle1)
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z1 = center.z * 0.001
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x2 = center.x * 0.001 + radius * math.cos(angle2)
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y2 = center.y * 0.001 + radius * math.sin(angle2)
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z2 = center.z * 0.001
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edge = self.create_line_edge_simple(
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(x1, y1, z1), (x2, y2, z2))
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if edge:
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edges.append(edge)
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return edges
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except Exception as e:
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logger.error(f"创建弧形边失败: {e}")
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return []
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def create_line_edge_simple(self, start, end):
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"""创建简单线边"""
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try:
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if not BLENDER_AVAILABLE:
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return None
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# 创建线段网格
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mesh = bpy.data.meshes.new("Line_Edge")
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vertices = [start, end]
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edges = [(0, 1)]
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mesh.from_pydata(vertices, edges, [])
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mesh.update()
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# 创建对象
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obj = bpy.data.objects.new("Line_Edge_Obj", mesh)
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bpy.context.scene.collection.objects.link(obj)
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return obj
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except Exception as e:
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logger.error(f"创建线边失败: {e}")
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return None
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def create_face_from_edges(self, edges):
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"""从边创建面"""
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try:
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if not BLENDER_AVAILABLE or not edges:
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return None
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# 收集所有顶点
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all_vertices = []
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for edge in edges:
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if hasattr(edge, 'data') and hasattr(edge.data, 'vertices'):
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for vertex in edge.data.vertices:
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all_vertices.append(vertex.co)
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if len(all_vertices) < 3:
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return None
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# 创建面网格
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mesh = bpy.data.meshes.new("Contour_Face")
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faces = [list(range(len(all_vertices)))]
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mesh.from_pydata(all_vertices, [], faces)
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mesh.update()
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# 创建对象
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obj = bpy.data.objects.new("Contour_Face_Obj", mesh)
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bpy.context.scene.collection.objects.link(obj)
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return obj
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except Exception as e:
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logger.error(f"从边创建面失败: {e}")
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return None
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# ==================== 标签管理 ====================
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def add_part_labels(self, uid, parts):
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"""添加零件标签"""
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try:
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for root, part in parts.items():
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center = self.get_object_center(part)
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pos = part.get("sw_pos", 1)
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# 确定标签方向
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if pos == 1:
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vector = (0, -1, 0) # F
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elif pos == 2:
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vector = (0, 1, 0) # K
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elif pos == 3:
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vector = (-1, 0, 0) # L
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elif pos == 4:
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vector = (1, 0, 0) # R
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elif pos == 5:
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vector = (0, 0, -1) # B
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else:
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vector = (0, 0, 1) # T
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# 应用单位变换
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if uid in self.unit_trans:
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vector = self.transform_vector(
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vector, self.unit_trans[uid])
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# 创建文本标签
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ord_seq = part.get("sw_seq", 0)
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text_obj = self.create_text_label(
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str(ord_seq), center, vector)
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if text_obj:
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# 根据图层选择父对象
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if self.is_in_door_layer(part):
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text_obj.parent = self.door_labels
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else:
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text_obj.parent = self.labels
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except Exception as e:
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logger.error(f"添加零件标签失败: {e}")
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def clear_labels(self, label_obj):
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"""清理标签"""
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try:
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if not BLENDER_AVAILABLE or not label_obj:
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return
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# 删除所有子对象
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children = label_obj.children[:]
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for child in children:
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self.delete_object_safe(child)
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except Exception as e:
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logger.error(f"清理标签失败: {e}")
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# ==================== 工具方法 ====================
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def get_object_center(self, obj):
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"""获取对象中心"""
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try:
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if BLENDER_AVAILABLE and obj and hasattr(obj, 'location'):
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return obj.location
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return (0, 0, 0)
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except Exception as e:
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logger.error(f"获取对象中心失败: {e}")
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return (0, 0, 0)
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def is_in_door_layer(self, part):
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"""检查是否在门图层"""
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try:
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if not part or not self.door_layer:
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return False
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return part in self.door_layer.objects
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except Exception as e:
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logger.error(f"检查门图层失败: {e}")
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return False
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def delete_object_safe(self, obj) -> bool:
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"""安全删除对象"""
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try:
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if not BLENDER_AVAILABLE or not obj:
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return False
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# 检查对象是否仍然有效
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if obj.name not in bpy.data.objects:
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return True
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# 从场景中移除
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if obj.name in bpy.context.scene.collection.objects:
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bpy.context.scene.collection.objects.unlink(obj)
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# 删除对象数据
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if hasattr(obj, 'data') and obj.data:
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if obj.data.name in bpy.data.meshes:
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bpy.data.meshes.remove(obj.data)
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elif obj.data.name in bpy.data.curves:
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bpy.data.curves.remove(obj.data)
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# 删除对象
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if obj.name in bpy.data.objects:
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bpy.data.objects.remove(obj)
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return True
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except Exception as e:
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logger.error(f"删除对象失败: {e}")
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return False
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def transform_vector(self, vector, transform):
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"""变换向量"""
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try:
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if not BLENDER_AVAILABLE or not transform:
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return vector
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if isinstance(vector, (list, tuple)) and len(vector) >= 3:
|
||
import mathutils
|
||
vec = mathutils.Vector(vector)
|
||
transformed = transform @ vec
|
||
return (transformed.x, transformed.y, transformed.z)
|
||
|
||
return vector
|
||
except Exception as e:
|
||
logger.error(f"变换向量失败: {e}")
|
||
return vector
|
||
|
||
# ==================== 管理器统计 ====================
|
||
|
||
def get_dimension_stats(self) -> Dict[str, Any]:
|
||
"""获取尺寸标注管理器统计信息"""
|
||
try:
|
||
total_dimensions = sum(len(dims)
|
||
for dims in self.dimensions.values())
|
||
|
||
stats = {
|
||
"manager_type": "DimensionManager",
|
||
"total_dimensions": total_dimensions,
|
||
"units_with_dimensions": len(self.dimensions),
|
||
"has_labels": self.labels is not None,
|
||
"has_door_labels": self.door_labels is not None,
|
||
"blender_available": BLENDER_AVAILABLE
|
||
}
|
||
|
||
return stats
|
||
except Exception as e:
|
||
logger.error(f"获取尺寸标注统计失败: {e}")
|
||
return {"error": str(e)}
|
||
|
||
|
||
# ==================== 模块实例 ====================
|
||
|
||
# 全局实例,将由SUWImpl初始化时设置
|
||
dimension_manager = None
|
||
|
||
|
||
def init_dimension_manager():
|
||
"""初始化尺寸标注管理器 - 不再需要suw_impl参数"""
|
||
global dimension_manager
|
||
dimension_manager = DimensionManager()
|
||
return dimension_manager
|