70 lines
1.9 KiB
Python
70 lines
1.9 KiB
Python
# 修复材质问题后的SUWImpl测试
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print("🎯 修复测试开始...")
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try:
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# 测试路径设置
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import sys
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import os
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current_dir = os.path.dirname(os.path.abspath(__file__))
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if current_dir not in sys.path:
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sys.path.append(current_dir)
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print(f"✅ 路径设置完成: {current_dir}")
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# 测试SUWImpl导入和运行
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from suw_impl import SUWImpl, Point3d, Vector3d
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# 创建实例并初始化
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impl = SUWImpl.get_instance()
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print("✅ SUWImpl实例创建成功")
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# 启动系统(应该不再有材质错误)
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impl.startup()
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print("✅ SUWImpl系统启动完成")
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# 测试几何类
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p1 = Point3d(10, 20, 30)
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p2 = Point3d.parse("40,50,60")
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v1 = Vector3d(1, 0, 0).normalize()
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print(f"✅ 几何测试完成: {p1} → {p2}, vector: {v1}")
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# 测试基本命令
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impl.c00({"uid": "fixed_test_001"})
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impl.c01({"uid": "fixed_test_001",
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"unit_drawing": "test.dwg", "drawing_name": "修复测试"})
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print("✅ 基本命令测试完成")
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# 测试Blender功能
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try:
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import bpy
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# 创建测试立方体
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bpy.ops.mesh.primitive_cube_add(location=(5, 5, 5))
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cube = bpy.context.active_object
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cube.name = "FIXED_TEST_CUBE"
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print(f"✅ Blender测试立方体创建: {cube.name}")
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# 显示成功弹窗
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def draw_success(self, context):
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self.layout.label(text="🎉 SUWImpl修复测试成功!")
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self.layout.label(text="材质系统已修复,所有功能正常")
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bpy.context.window_manager.popup_menu(
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draw_success, title="测试成功", icon='INFO')
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except Exception as e:
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print(f"⚠️ Blender功能测试失败: {e}")
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print("🎉 修复测试完成!所有核心功能正常运行")
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except Exception as e:
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print(f"❌ 修复测试失败: {e}")
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import traceback
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traceback.print_exc()
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print("🎯 修复测试结束!")
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